Pokémon TCG: The 10 Most Powerful Grass-Type Cards
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Reshiram & Charizard began burning up the scene when this card was released with the Unbroken Bonds expansion. Their Flare Strike attack, although it cannot be used on consecutive turns, can sufficiently scorch foes. During turns when they can't, they can use Outrage instead, which increases in damage as Reshiram & Charizard lose health, potentially doing a maximum of 290. Last but not least, their Double Blaze GX move can decimate the opposing pokemon's HP with 300 damage, which is enough to knock out most adversaries in a single t
Initially, Decidueye GX was a huge success in decks revolving around it, owing to the existence of Forest Giant Plant cards like Vileplume (before it got banned), but later molded itself to act as a brilliant supporting Pokémon for cards like Golisopod and Zoro
However, Benched pokemon are not safe either as the Cross Break GX attack can slam up to 2 Benched adversaries with 170 damage each if the trainer has played N's Resolve that turn. Worth noting that N's Resolve gives the player a chance to attach milled energy cards from their deck to this legendary draconic pair , further fueling Fabled Flarebo
However, the Arrokudas themselves are not simple ammunition. Having a single one in hand as the battle begins can lead to a quick and devastating early-game strategy. Playing one of these slender aquatic pokemon on turn one, along with an energy card, can let a trainer summon two of their brethren from the deck onto the bench. On the next turn, retreat the active Arrokuda back to the bench and send out a Cramorant. If one also has a Double Colorless Energy, they can play it onto their avian ally and unleash a Continuous Gulp Missile for a colossal 180 damage. This low-cost tactic is likely to knock out almost any opponent. Being so early in the game, if the opposing trainer has no other pokemon, this can net a quick and decisive vict
Vanilluxe has an ability called Bitter Cold that lets their trainer flip a coin free of cost (save for having Vanilluxe in their active pokemon slot) that can make the opposing active pokemon Paralyzed. Having an ability to do the freezing leaves Vanilluxe able to attack with the 90 damage Frost Smash that only requires 2 energy. In two or three turns, given good draws, one can go from a no-energy Vanillite to a full-power Vanilluxe that acts essentially like a living blizz
Dark Omastar's other attack, Dark Tentacle, can prevent the foe from evolving while it is the Active Pokemon while also doing some damage. A strange strategy, but one that can lock a foe into only using Baby or Basic Poke
Strategies involving different cards can be found among all types, though there are some especially cool ones seen in the more recent expansions. In the Vivid Voltage set, there is a Cramorant card that can do 60 damage multiplied by how many Arrokuda cards are discarded from the bench. Since Cramorant is a basic pokemon, it can be played immediately, making it a great lead pokemon due to its sufficient 110 HP. Their Continuous Gulp Missile costs 2 energy of any type, making it very quick to set up. With one of the common Double Colorless Energy cards, this move can potentially be used on the first turn that Cramorant is act
This is another condition that does not go away by itself and can force a foe to hurt themselves on their own turn, combining insult and injury. Butterfree V from the Darkness Ablaze expansion turns foes on themselves easily with a low-cost Dizzying Poison, which also applies the Poisoned condition to t
One such card is the evolution of Vanillite found in the Darkness Ablaze expansion, Vanillish. For only a single water energy, this stage 2 pokemon can deal minor, but quick, 30 damage per attack with a chance to make the foe Paralyzed. With a bit of luck during the coin flips, this can leave the adversary crippled and weakened, unable to respond. Not only can this allow trainers to dominate the battle, but it can also give them time to draw and play Vanillish's evolution, Vanilluxe; an ice pokemon that is even more adept at freezing f
Paralyzed is a special condition that renders a Pokemon unable to move or retreat for one turn. At their turn end, they lose this condition and return to normal. By itself, this effect simply locks a foe down for a turn, which can be very useful, though the best implementation of this ailment is to combine it with damage to widdle a foe's health away while preventing them from fighting b
During the 2nd Generation of the Pokemon franchise's main series games, there were quite a few updates and additions to other forms of media as well. One of those was the Pokemon Trading Card Game , which received new types and card variants, such as Light and Dark Poke
There may be times when this strategy does not go as planned, due to it needing 4 specific cards for it to work, though there is another tactic that can be added on with minimal effort and resources. Including some Barraskewda cards, which Arrokuda can evolve into, can give one an excellent fallback strategy. If one's Cramorant gets knocked out before they can use Continuous Gulp Missile, this will leave their trainer with a bunch of comparatively week Arrokuda, which would get knocked out fairly quickly. Evolving them into Barraskewda will result in a fast, moderate-HP card that can directly damage the active opponent or even assault their benched poke
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